ECUAD – ANIM307/FVIM323: VFX Compositing
WEEK 1 – Channels + Layering
Screenings: Intro to VFX & Comp
Screenings: Inspiration / How far can you go?
ILP Reel: https://vimeo.com/232664157
Marvel Logo Comp: https://youtu.be/e8RE0yTj9Ic
Kino (Marco Brambilla): https://vimeo.com/40294904
Evolution (Marco Brambilla): https://vimeo.com/128747980
Civilization (Marco Brambilla): https://vimeo.com/14837116
Ghost (Marco Brambilla): https://vimeo.com/14038048
Celluloid (Marco Brambilla): https://vimeo.com/112314245
Cinesite Avengers Infinity War VFX Breakdown: https://youtu.be/PZjZg-Q5Cx8
*HW: Re-build the demos from scratch without using notes or references.
WEEK 2 – Color Correction 1
Ryoji Ikeda “Micro | Macro”: https://vimeo.com/134050005
*HW: Find a shot from a photo or film that you like the look of. Photograph or record a shot with similar composition and lighting conditions, and color correct it to match the reference. Try a few different examples.
WEEK 3 – 3D Render Passes
HW: Render Passes – Extract the EXR layers, and composite with creative control. Or use Demo 3 above, or both.
HW (Optional): Composite the airplane flying in a different sky background (Other BG plates are in the Integration “source” folder)
*Read strategically. Just scan the parts you’re familiar with and get reminders, focus on the parts you’re not fully comfortable with, and don’t get caught up in the equations and graphs – just be generally aware of that part.
WEEK 4 – Color Correction 2
OFFF London 2017 Titles: https://vimeo.com/236316402
OFFF Festival: https://offf.london/info
Demo 1: Day to Night
HW: Shoot, composite and customize your own day for night shot. You must shoot the video yourself. You can create any context you want, or tie it to another project you’re doing, or simply make a new miscellaneous shot for the sake of this exercise.
Tips: Shoot in overcast or shaded setting. Avoid direct sunlight and hard shadows. Sky will be brighter than ground unless there are street lamps, etc.
HW: Watch Video 101: Shooting Basics
HW: Watch Zoom vs. Moving Camera
HW: Watch Understanding the Exposure Triangle
WEEK 5 – Masking + Rotoscoping
Sin City 2 Extended Trailer: https://youtu.be/WvAvEcxwglI
Sin City Breakdown (2:12-2:50, 4:25-6:00): https://youtu.be/90mBo7xkLEM
HW: Shoot and composite a “Sin City” style shot. You are free to base this on your own concept. *Tip: Use a tripod because handheld means there will be camera shake, and you will have to animate more small roto movements. If using handheld, use a wider lens to reduce camera shake.
WEEK 6 – Masking, Keying
HW: Review any readings you missed or didn’t get to spend much time on
HW: Try to perfectly match one or more images to an Instagram filter version of it. The more various filters you try, the more you will train your eye and gain the skill of stylizing your work.
You can use roto and luma key to control your effects. For example, some IG filters add a highlight to the center, a vignette around the edges, or brighten midtones. See this example of how to problem-solve it: https://youtu.be/26RqISpg5t4
WEEK 7 – FX, tricks
Custom glow Basic Template
Demo 2: Screen
HW Project Options:
- Re-comp a projection using one of the class example files
- Comp a video into a scene so it looks like it’s being projected onto a surface
- Personal project using the glow technique
Upload your final to Vimeo, and bring a file for loop playback in class.
WEEK 8 – Full compositing, tricks
Demo 1: Night Sky
HW: Finish your night sky composite. Catch up on readings. Start thinking about a final project.
WEEK 9 – Tracking
NukeX 2D Tracker Explained: https://youtu.be/mnq5QIh-8As
Demo 1: Stabilize
*Recommended tutorial: https://youtu.be/E8exNeC3LYo
Demo 2: Matchmove
*Recommended tutorial: https://youtu.be/4Y4xjz4coVo
Demo 3: Cornerpin
HW: Explore this IDistort Node example. See what’s controlling what, and how. Experiment with it on your own with different images to get familiar with it.
HW: Watch Warping Tutorial to get familiar with this effect in case you want to use it later.
HW: Watch Herbie Hancock Teaches Jazz | Official Trailer. Think about how this can effect your own practice.
HW: Prepare an idea for a final project you would like to do. You can use any mediums or softwares you like as long as you use Nuke compositing in an integral way. For inspiration, try re-visiting the screenings from Week 1. It doesn’t have to be conceptually heavy, but you should have a reason for wanting to do it. Prep and bring the following to class on a hard drive or USB to share it with the class in a 5 minute presentation:
- Gather and organize reference (images, videos, etc. that look similar to or inform your project).
- Create pre-viz (sketches, tests, animatics, colorboards, storyboards, etc.).
- Ideas about how you might accomplish your effects technically (what will be the technical process?).
- Notes on the reasons and/or concepts behind your ideas. You won’t be judged on the ‘quality’ of your reason/concept. You will be judged on whether you achieved it effectively.
- Three questions for me and/or your classmates about your ideas.
- Have a backup idea in mind just in case.
Your idea will be discussed, and revised in class.
WEEK 10 – Preproduction presentations
Autechre – Dropp: https://youtu.be/hWGUnrIiOoI
The Big Dream: https://youtu.be/5Qne3nUj_to
Ocoeur – Astral Projection: https://youtu.be/3HomIcyF2_w
Mr. Meeble – Until I Grasp the Second: https://youtu.be/iDKOoWJbpng
Mr. Meeble – I Feel Through: https://youtu.be/4NdneoJyQms
Mr. Meeble – Star Power: https://youtu.be/NlXoWpo5CrY
Mr. Meeble – Fine: https://youtu.be/kUlmXvpgIfA
Radiohead – Lift: https://youtu.be/QBGaO89cBMI
HW: Checkout Adobe Kuler. Play with color palettes. Upload an image you like and extract its color palette so you can potentially sample those colors to use in Nuke.
HW: Final project production
WEEK 11 – Production
HW: Final project production
WEEK 12 – FINAL PROJECTS + SUBMISSIONS
Viewing + feedback
Breakdowns + reels
HW: Bring final video file of your final project to playback in class, and submit it online.
TEST: Open notes/open book
Nuke Freelance Artists
The Visual Effects Network
Elite FX/CG & Animation Lounge
Animation, Media & Entertainment
Visual Effects, Animation & Games Professionals
Film & Television Professionals
Animation & Film Jobs
VFX Job Hunt
Local VFX Studios:
Digital Domain (Vancouver / other)
Sony Pictures Imageworks (Vancouver / CA)
MPC (Vancouver / Montreal / London UK / other)
ILM (Vancouver / SF / London UK / Singapore)
Double Negative (Vancouver / London UK / other)
Scanline VFX (Vancouver / LA / Germany)
Zoic Studios (Vancouver)
Method Studios (Vancouver / other)
Image Engine (Vancouver)
Cinesite Studios (Vancouver / Montreal / London UK)
Atmosphere (Vancouver / Toronto)
Animal Logic (Vancouver / LA / Sydney)
Pixomondo (Vancouver / Toronto / Germany / China)
CVD VFX (Vancouver)
Goldtooth Creative (Vancouver)
CoSA (Vancouver / LA)
FuseFX (Vancouver / LA / NY)
Entity (Vancouver / CA)
The Embassy (Vancouver)
Hydraulx (Vancouver / LA / other)
Bardel Entertainment (Vancouver)
Encore (Vancouver / Toronto / London UK / NY)
Mr. X (Toronto / Montreal)
VFS | Vancouver Film School
VanArts | Vancouver Institute of Media Arts
Lost Boys School of VFX (Vancouver)
Art Institutes (Vancouver / multi-city)
Sheridan College (Ontario)
SCAD | Savannah College of Art + Design (Georgia USA / Hong Kong)
Bournemouth University (UK)
SVA | School of Visual Arts (NY)
NYFA | New York Film Academy (NY / LA / FL / Europe / South America / Qatar)
NYIT | New York Institute of Technology